A talented fan creator shows us what the Capital Wasteland looks like from a classic isometric point of view.
I love when the community looks backward to move forward. Over on r/Fallout, Reddit user Dreaming_of_Rlyeh shared a really neat experiment: rendering Fallout 3 through the classic trimetric, isometric perspective of the original Interplay and Black Isle games. If you have ever wondered what the Capital Wasteland would feel like if it had been developed as a direct follow-up in the late '90s engine instead of making the jump to first-person in 2008, this is the closest look we have gotten so far.





